If you ever heard of Dungeons and Dragons you must have heard about its Neverwinter video game series. Neverwinter Nights is one of the oldest games in the series, released in 2005 it was one of the best and critically acclaimed RPG games to date. And while some game dont age well Neverwinter Nights will give you the same quality of game play you can receive from recent titles ! Oh… And did we say that it has multiplayer ?
The original scenario supplied with the Neverwinter Nights game engine is known as the official campaign. It comprises approximately sixty hours of gameplay. The gameplay centers on the development of a player character (PC) through adventuring, who ultimately becomes the hero of the story. The PC is tasked with defeating a powerful cult, collecting four reagents required to stop a plague, and finally thwarting an attack on the city of Neverwinter, located along the Sword Coast of Faerûn, in the Forgotten Realms campaign setting of Dungeons & Dragons. The first and final chapters of the official campaign deal with the city of Neverwinter itself, but the lengthy mid-story requires the player to venture into the surrounding countryside and travel northward to the city of Luskan. Along the way, many optional side quests are made available.
As in the Dungeons & Dragons tabletop game, the first thing a player must do is create a new character. The game provides a set of ready-made characters, or the player may create one from scratch. A series of panels are presented for selection of the character’s gender, race, character class, alignment, ability scores (such as strength and intelligence), specialized abilities called skills and feats, in-game appearance, and name. This process grants significant allowance for customization; one can be, for example, an outdoorsman (ranger) or a healer (cleric), then choose skills and feats that would work well with that class in the game.
Following a small prelude, there are four chapters in the original game, with each chapter following part of the general storyline. Within each chapter, there are many quests, subquests, and mini-storylines provided to the player. Depending on the specific quests completed, and the unique items kept, some storylines are continued throughout the entire game, such as the Henchman’s or Aribeth’s tales. Completing many of the side quests will give the player’s character more experience and special items, making them improve more rapidly and continue to make the game easier as the player progresses. These improvements come in the form of levels earned through experience points, with each level providing the protagonist with a set of enhancements as selected by the player.
The game’s mechanics are based on the Dungeons & Dragons 3rd edition rule set; the outcome of most actions, such as combat and skills usage, are randomly determined by dice rolls. For example, when a fighter attacks, the computer would digitally “roll” a 20-sided die (called a d20 in-game) to determine if he hits the target. On a success, another dice is rolled to determine the damage dealt, with powerful weapons assigned to dice with a greater number of sides, due to their ability to do more damage. Although the outcome of nearly all actions is determined by dice rolls, the player does not see them, with the results calculated in the background. However, the player has the option to display the outcomes of these rolls. The player can control the game almost entirely via the mouse.
You can get the game HERE!